Jeremy
Hsiao

Creative Technologist / Music Audiovisual Interaction Designer

I am a creative technologist specializing in artist-facing audio tools, data sonification, and interactive audiovisual systems.

I designed this website as a portfolio to showcase my interests, projects, and background. Check out my Highlights for examples of research in sound, as well as installations and performances.

Jeremy Hsiao
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Highlights

Research Publications & Code

React.js, D3.js, Data Visualization

EEG Music Studies Visualization

June 2025 | Advisor: Prof Nilam Ram

Interactive platform for exploring EEG studies on music perception. Curated 44 studies, 197 conditions, 13 datasets. Wrote accompanying paper on methodological transitions in EEG-based music research.

View on The Change Lab →

Python, PyTorch, BiLSTM, ONNX

Onset Detection for Functional Sounds

Summer 2025 | TU Berlin | Prof. Weinzierl

First-author research on deep learning onset detection. BiLSTM RNN achieves 86.5% F1 on 2,107 files, outperforming librosa (74.2%) and energy-based methods (83.2%).

Project Details →

Python, JAX, SciPy, MATLAB

Cambridge Loudness Model

Aug - Dec 2024 | CCRMA | Prof. Slaney

Co-authored Python implementation of TVL2018 Loudness Model with Binaural Inhibition. Translated from MATLAB with NumPy, JAX, SciPy optimizations.

Python, MATLAB, EEG Analysis

Auditory Attention Decoder

Aug - Dec 2024 | Stanford CCRMA

Reconstructed backward TRF model from MAD-EEG dataset. Predicts which instrument a listener focuses on in polyphonic music from EEG data.

GitHub

Audio/Visual Art

MAX/MSP, Projection Mapping

Touch Reactive Sound Installation

March 2025 | Prof. Constantin Basica

Interactive installation with projection mapping, contact mics, audio generation, and particle visuals in CCRMA's Listening Room.

MAX/MSP, Logic Pro X

Sonicsphere

June 2025 | Prof. Constantin Basica

AV performance exploring sound, FX, and audio-reactive particles. Begins with a knock, expands into synced visuals. Live audiovisual performance built around rhythmic triggers and evolving FX chains, driving audio-reactive particle behavior in real time.

MAX/MSP, Logic Pro X

Gridlock

May 2025 | w/ Gracielly Abreu

Collaborative live AV set using MAX/MSP sequencing and arpeggiation to drive reactive visuals, exploring density, overload, and urban noise.

Python, Data Sonification

Wildfire Data Sonification

March 2025 | Ensemble Performance

NASA wildfire and wind data from 2025 LA fires transformed into musical performance.

Logic Pro X, Production

Electronic Tracks Produced By Me

2020 - 2025

Original electronic music showcasing composition, sound design, and audio engineering.

Education & Skills

Stanford University

BA in Communications, Double Minors in Computer Science and Music | GPA: 3.7
Graduated June 2025 (Conferred Degree Sept 2025)

Interdisciplinary courses in technology, media, and human communication. Hover over courses to see relevant skills.

Programming:Python, Java, C, C++, CSS, R, MATLAB, ChucK, JavaScript
Libraries and Frameworks:NumPy, SciPy, PyTorch, JAX, Librosa, Matplotlib, React, Qiskit, D3.js
Audio/DSP/Production:FFmpeg, MAX/MSP, Logic Pro X, ChucK, Spatial Audio
Research:Experimental Design, Data Analysis, Statistical Methods, Causal Inference
Tools:GitHub, Colab, Visual Studio, Xcode, Web Development
Languages:English (Native), German (B1), Chinese (A2)

Stanford in Berlin

Fall 2024 Study Abroad Program

Independent Research under Malcolm Slaney. Studied German and International Politics. Enriched international perspective on music technology and digital arts in Berlin's innovative culture and music scene.

Research Experience

Python, PyTorch, ONNX, BiLSTM

Audio Communication Research Intern

TU Berlin | Summer 2025 | Prof. Weinzierl

First-author research on onset detection for functional (UI/UX) sounds. BiLSTM RNN achieves 86.5% F1, outperforming librosa (74.2%) and energy-based methods (83.2%) under consistent timing tolerance.

Project Details

React, D3.js, Data Visualization

EEG-Music Research Platform

Capstone | Mar - Jun 2025 | Prof. Ram

Full-length paper "The Evolution of EEG-Based Music Research" analyzing methodological transitions from 1970s to present. Aggregated 44 studies with 197 conditions examining paradigm shifts in music cognition research methodology.

Python, JAX, SciPy, MATLAB

Cambridge Loudness Model

CCRMA | Aug - Dec 2024 | Prof. Slaney

Co-authored Python implementation of TVL2018 Loudness Model with Binaural Inhibition. Translated from MATLAB with optimizations and testing suite.

Python, MATLAB, EEG Analysis

Auditory Attention Decoder

CCRMA | Aug - Dec 2024 | Prof. Slaney

Reconstructed backward TRF model from MAD-EEG dataset. Predicts which instrument a listener focuses on in polyphonic music mixtures from brain activity.

GitHub

Audio, Visual, and Computer Art

MAX/MSP, Logic Pro X

Real-Time Audio Reactive Particle System

Aug 2025

Chaos attractor particle system with audio reactive parameters, recorded over original music.

MAX/MSP, Logic Pro X

Sonicsphere

June 2025 | Prof. Constantin Basica

AV performance: begins with a knock and single particle, expands into synced audio-visual sphere. Live audiovisual performance built around rhythmic triggers and evolving FX chains, driving audio-reactive particle behavior in real time.

MAX/MSP, Logic Pro X

Gridlock

May 2025 | w/ Gracielly Abreu

Collaborative live AV set using MAX/MSP sequencing and arpeggiation to drive reactive visuals, exploring density, overload, and urban noise.

Logic Pro X, Foley, Video Editing

Inside

April 2025 | Prof. Constantin Basica

AV composition using foley, audio design, and video editing exploring confinement and restlessness.

MAX/MSP, Projection Mapping

Touch Reactive Installation

March 2025

Interactive sound installation with contact mics, harmonic frequency generation, and particle visuals.

Python, Data Sonification

Wildfire Data Sonification

March 2025 | Ensemble Performance

NASA wildfire and wind data from 2025 LA fires (FRP, Brightness temperature, wind gust speed, etc.) transformed into musical performance.

Interactive Web Tools

React, Vite, Tone.js, Canvas

Gradient Descent Sonification

Dec 2025

Interactive web app visualizing and sonifying gradient descent. Particle simulations of SGD, Momentum, Normalized SGD with canvas rendering and audio synthesis.

React, TypeScript, D3.js, Web Audio

Dissonance Explorer

Jan 2026

Interactive tool for sensory dissonance based on Plomp-Levelt model. D3.js visualization, Web Audio synthesis, timbre presets, click-to-audition.

React.js, D3.js, CSS

EEG Music Studies Visualization

June 2025

React/D3.js platform with interactive timeline, advanced filtering by EEG metrics, electrode configurations, musical stimuli. Built responsive SVG components with dynamic state management and data export.

View on Change Lab →

Qiskit, ChucK, Quantum Computing

Quantum Generated Harmonics

May 2024

Pipeline that extracts key/pitch features from an input audio file (librosa) and uses Qiskit circuit measurements to drive harmonic choices (frequency ratios, phase offsets, event timing) for ambient generation. Built for MUSIC 222A (CCRMA).

Sound Design, Installation Art, Acoustic Engineering

Rainforest IV Realization

Jan 2025

Participated in a collaborative realization of David Tudor's electroacoustic environment "Rainforest IV" (1973). Designed and constructed sculptural loudspeakers with unique resonant characteristics. Utilized contact microphones, amplifiers, and sound design in Logic Pro X.

Documentation →

Other Projects

N-Back Position Test

React.js, JavaScript April 2025

A configurable web application for the N-Back cognitive task to measure working memory performance with detailed metrics and data visualization.

View on GitHub →

Word Hunt Solver

Python, Trie Data Structure, Algorithms Jan 2025

A fast solver for 4×4 Word Hunt games using depth-first search algorithm to find all valid English words that can be formed by connecting letters.

View on GitHub →

Email Bot

Python, Gmail API, Google Cloud July 2024

Automated email system that processes spreadsheet data to send customized emails at scale, handling 22,000 contacts with error tracking and reporting.

View on GitHub →

Work Experience

Audio Communication Student Research Engineer

TU Berlin, Germany Summer 2025

First-author research on onset detection for functional (UI/UX) sounds. BiLSTM RNN achieves 86.5% F1, outperforming librosa (74.2%) and energy-based methods (83.2%) under consistent timing tolerance. Project conducted in collaboration with the Sound Innovation Lab.

Project Details →

Stanford Music Library Worker

Stanford, CA Jan 2022 - Present

Managed circulation and database operations for Stanford's Music Library. Assisted patrons with checkouts, returns, and locating materials using music-specific cataloging systems.

Yunus & Youth Fellowship Writer

Remote June 2024 – Dec 2024

Worked closely with the writing team to craft compelling content for Muhammad Yunus's memoir, contributing to the development of a reflective narrative on his life's work and impact.

Warner Bros. Pictures Digital Marketing Intern

Burbank, CA Summer 2022, 2023

Increased TikTok followers on @warnerbrostv by 22% through strategic content creation. Management for WB entities' social media accounts. Overall management of 100+ accounts, with a focus on 6.

Accomplishments

Leadership & Activities

Stanford Concert Network

Sept 2021 - Mar 2022

Successfully negotiated contracts with venues and an artist's management team to organize SCN's New Member Showcase concerts with a $2500 budget.

Live Sound Technician

Jul 2021 - Jan 2022

Live mixing of drums, keyboard, guitars, bass, and vocals. Set up and operation of audio equipment (mics, 32 input Yamaha live mixer, etc.) at Vineyard of Hope Church, Walnut, CA.

Stanford Sigma Chi Alpha Omega Chapter

Sept 2022 - Present

Historian: Responsible for collection and protection of the Chapter history through social media, scrapbooks, organized documentation and events.

Honors & Awards

2020 Elks Scholar - Most Valuable Student Scholarship

Selected as a Most Valuable Student Scholar $4,000 Semi-Finalist Elks National Foundation Scholarship.

2020 Coca-Cola Scholars Semifinalist

1,928 students were selected from over 93,000 applicants from across the country.

2019 826 National's Poets in Revolt

Poet for anthology created with Amanda Gorman and Kate Deciccio.

2019 Eugene O'Neill Young Playwrights Semifinalist

Selected as semifinalist in national playwriting competition.

2018 National Student Poets Program Semifinalist

1 of 35 semi-finalists chosen out of 23,000 poetry entries.

2017 California Young Playwrights Semifinalist

Chosen as a semi-finalist out of 432 playwriting submissions.

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